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Secret Sith [WIP] v2.3

By InstantJoe

  • POPSv1
    POPSv1 left some feedback
    Really good start. Personally the basic attack and its animation feels off. It seems like you need to be closer than necessary to hit.
  • Glenovitch21X
    Glenovitch21X left some feedback
    Awesome
  • Speciolution
    Speciolution left some feedback
    Nice work but what the fu... are these noises :)
  • Kuzor741
    Kuzor741 left some feedback
    Its good, I think a lock on system will be great, also maybe mid air attack animations
  • FatRacc15
    FatRacc15 left some feedback
    This is good. Animations could be faster. Lightsaber customization would be pretty cool too.
  • tps_thiago
    tps_thiago left some feedback
    Great work! The main character model is really impressive and the force is good too. Have a lot of potential!
  • NoctoAvante
    NoctoAvante left some feedback
    This is really good, aside from animation being a little slow, this has been fun. The force is used well enough, little tweeks unless you going for upgrade over time. Can't wait to see more. Keep it up!
  • The_Other_Lucas
    The_Other_Lucas left some feedback
    this is really cool and has a lot of potential. I like the use of force powers. Also, I'm glad someone is using the star wars logo I made. :) I would like the animations to be a little faster though, especially attack and block.
  • MegatonBandit
    MegatonBandit left some feedback
    Everything looks great other than the shadows seem too dark. Also the jump and hit animations look like slow motion. If you want the somersault slow to look like it's in low gravity I'd just move the flip more to the start of the animation.
  • King-Leonidas-I
    King-Leonidas-I left some feedback
    Looking forward for more
  • jcpennythe3rd
    jcpennythe3rd left some feedback
    The rumble is way to high
  • Exorcisto1973
    Exorcisto1973 left some feedback
    Looks promising, one to watch
  • Steel-Balloon
    Steel-Balloon left some feedback
    Great start! I hope there's a double jump or force jump in later verions. Looking forward to updates.

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