- biki1122 left a commentgallery
- Komsia left a commentVery good
- temp-1290512842 left a commentI MADE NSFW OUT OF YOUR CHARACTER AND POSTED IT ON RULE 34.***
- Dragonlord36091 left a commentPlay in first person and itll feel like kings field
- SkyfighterMTC left a commentPretty cool has that dark souls vibe
- rob-nick left a commentReally impressive
- magneto_32 left a commentPff, yeah sure its probably not that hard Says as I get killed immediately
- Grindfr left a commentVery Well made
- josda left a commentBravo
- DrSecksy left a commentBrilliant! Can I ask how you did the ring glow effect surrounding the player?
- CrushedComb366 left a commentWell made souls-like. Good job
- BARMY4 left a commentHey, one question. How does the intentory system Work? Its near similar to the dynamic inventory logic.
- godcannon left a commentI'm pretty sure this is more than 2-3 hours, I'm at 3.5 and in the area for trial 7! Incredible job, Big souls and Final Fantasy fan and this is such a blast, love some of the original ideas and my god it's polished.
- godcannon left a commentStreamed this on PSVR Underground, so good!!!
- godcannon left a commentLoving this in VR first person!
- BARMY4 left a commentOne Question are the items you buy one use or refillableafter each section of the game?
- Quantum_Merge left a commentVery cool. It must have taken quite a while to make.
- gegeluk left a commentThis game is the Dark Souls of Digimon.
- Yusaghi left a commentA great game with high amounts of polish worthy of an Mm pick. But, trial 6 might be the worst designed fight I had the misfortune to see through the end. It was so bad it made realize there's a glaring bug which made the fight even more irritating. [1/3]
- urizenvision left a commentGameplay is awesome unique aesthetic too
- OmegaBen92 left a commentHad a great time with this! Definitely captured some of that souls magic! The adrenaline mechanic was a nice touch. Good job!!
- GAMEbuzzer left a commentLove the combat and world so far! One note is that change camera and jump are both mapped to L2 in settings - is there another way to jump?
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