- LucidDreamChaser left some feedbackI have 2 suggestions: either you use the randomizer in later waves, after a player has the resources to handle that curveball element...Or maybe include various modes of play, as in 'Standard Mode' and 'Random Enemy Spawn'. Let me know what you think!
- LucidDreamChaser left some feedback...which is an inconsistent enemy spawn rate. First attempt, I got one enemy on Round 1, and 3 on Round 2. I restarted 'cuz I'd put my turret in a bad spot and wasn't going to win lol. 2nd attempt, I got 3 enemies on Round 1...and about 8 on Round 2! Lol
- LucidDreamChaser left some feedbackTower defense games can be a lot of fun, but this is still too WIP for me to say much. You've got some great features in place, especially the menus and a nice array of weapons. It has a professional approach! There's one issue I'd like to mention...
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v3.1 "Triceratops" Alex Evans mode enabled