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CoMmunity creations, picked out by Mm, for your delectation, amusement and inspiration.
3rd Annual Impy Awards Winner: Excellence in VR

the RESTLESS DARK Demo

By s-001

  • Comment deleted
  • dolphindru2036
    dolphindru2036 left a comment
    Bumface
  • Amethyst7733
    Amethyst7733 left a comment
    Really nicely done! Needs a better way to rotate the view.
  • evilbaldiguest
    evilbaldiguest left a comment
    Cool lol
  • artistfellow
    artistfellow left a comment
    Nice work! Looking forward to seeing where you go with it.
  • GweenE447
    GweenE447 left a comment
    Thisiscoolgame
  • Flesh87
    Flesh87 left a comment
    Really like the feel of this! Gives me a Diablo esq feel in VR! I will be featuring the gameplay on my channel on youtube YT: TomFleshEaterGaming. Cant wait to see what this becomes! Great Stuff!
  • godcannon
    godcannon left a comment
    Excellent job with this, I streamed getting #1 on the leaderboard on my YT channel (PSVR Underground) and we reviewed it on PSVR gamescast live (PSVR Without Parole) Your hard work has not gone unnoticed, hope you enjoy the coverage, thank you
  • THE___TWITCHER
    THE___TWITCHER left a comment
    One more thing. The sword collides with player puppet, which can cause the player to get pushed around by their own sword. Maybe give puppet a 'Friend' label and make sword non-collidable with 'Friend'.
  • THE___TWITCHER
    THE___TWITCHER left a comment
    Hi again! No, I'm holding the sword in my right hand, but the Gorgon's eye power is coming out of the back of my hand. Makes sense while blocking, I guess, but personally it just would feel more natural to me to shoot a beam by holding my palm forward.
  • THE___TWITCHER
    THE___TWITCHER left a comment
    (3) ... really have patched this into Dreams by now!
    Besides that, this game feels great, although the 'Gorgon's Eye' power seems to emanate from the back of the sword, rather than the front. I really feel that this would be better flipped 180 degrees.
  • THE___TWITCHER
    THE___TWITCHER left a comment
    (2) ... but this game would greatly benefit from a custom 'Skyrim style' button remapping (i.e. Move button on off hand to walk forward, X and O on dominant hand to turn) This is widely regarded as the standard control layout for PSVR and Mm should ...
  • GrayNightlyCat
    GrayNightlyCat left a comment
    Amazing design! I really liked torch mechanics, believe that such features make games more alive. Looking forward to future updates.

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