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  • LucidDreamChaser
    LucidDreamChaser left some feedback
    I also think the game would really benefit from some kind of spontaneous element to prevent it from getting tedious. Having played it several times now, I've pinned down the most effective strategy, from which the game isn't giving me a reason to deviate.
  • LucidDreamChaser
    LucidDreamChaser left some feedback
    Fascinating idea! It does feel like a bit of a twist on the Snake formula, but I've never seen anything quite like this before!
    I feel like the claustrophobic arena sets an unfortunately low ceiling for record times, though...space runs out really fast.

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