- SnakexReloaded left a commentAmazing now to implement this with laser ricochet projectiles
- Cyardor left a commentGreat concept to work around dreams limitations. Hope to find much more like this!
- loarchie left a commentSaw your great tutorial on this , this is going to be so useful when i next update my `demolition event ´ game with a wrecking ball level.Always hitting thermo probs! thanks
- Supposer left a commentTake a look at my tech demo "efficient physical cans." It does on the fly swapping between live and dead cans as needed. In there it's for other reasons as well, but partly for physics too.
- wickedman784 left a commentSplendid idea , it might be interesting how physics changes by changing the density of the tiles , or you have already done it .
- DioNisioCaRDeNas left a commentThis is amazing, how did you manage to make so many objects movable? 👀
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