- MetalAlexARK left a commentGood adding reverse sound update too :)
- MetalAlexARK left a commentGreat update on my ui
- MetalAlexARK left a commentSUCCESS!
- MetalAlexARK left a commentPublish Please
- MetalAlexARK left a commentOther than having to teleport a nonmovable, not collidable puppet to Seat. This is very well made by Script-Kit . I just added astronaut, controls text, depossessible, and 4th Free Cam option
- MetalAlexARK left a commentFixed Rover, readded to Launchpad. Can go under Rocket AFTER launch. Had to teleport puppet to seat to make Puppet cooperate with Rover. Also my fault: my hidden path over rocks had bounce up to 40 and friction zero! Your Rover NEEDS controls text & depo
- MetalAlexARK left a commentI have Good and Bad news. Narrowed it down to being Puppet incompatible. Not even if i make it unmoveable and group it and noncollidable. Good news is I can turn a puppet to a transporter cuz if i group it. Your rover goes crazy. Not your fault! But mine
- MetalAlexARK left a commentFixed my one wheel wiggle thanks to you. Also I Recommend new update 3 for you: put angle sensor to chassis attached to NOT GATE attached to power of "Drive" chip cuz it can be top heavy and get stuck. Pointy arrow up. Ball straightforward. 80 degrees.
- MetalAlexARK left a commentI also raised chassis but not wheel wait to 100% i have one right front wiggly wheel issue i dont know how to fix while driving. Can you please help me fix it?
- MetalAlexARK left a commentThus no eternal air. Recommend you update accordingly. Or add me as collaborator to yours. Also for Earth, i bumped up speed to 80 and deleted global setting chip. Again, plz keep original setup for moon except wheel changes. THANK YOU AGAIN!
- MetalAlexARK left a commentIMPORTANT UPDATE 2 Script-Kit Check my collab with u to see what I mean but I fixed your "eternal air jump" issue by adding to each wheel an impact sensor (that does NOT detect "machine" label) wired by touch to an OR gate to your AND gate-
- MetalAlexARK left a commentI figured out your wiggle problem when not moving. Attach wire to each individual wheel sculpt "moveable" tab (including two hidden). I'm going to use rover on moon too. As for earth functions, i'm still tweaking. Keep for moon setup.
- zaccarry left a commentPretty cool!
- MetalAlexARK left a commentHold < r 2 > to drive. Other than that, Great! I will use this in 2d sidescroller on Earth AND 3D on Moon after I finish NASA briefing. Thanks!
- SpektronPS left a commentThis is actually some really cool stuff!
- MetalAlexARK left a commentRemember to mention Hold to Drive in your description! Dont change a thing with rover unless you want to add a switch to FPS view option to mounted camera ;)
- MetalAlexARK left a commentThank you for naming me! Check out my projector I sent you! It's ALL coming together! So great!
- Tomokomon left a commentAwesome :D
- SlayerX95_ left a commentVery slick
- Sockwielder left a commentThats cool!
- deedubya82 left a commentBe careful you might start a flat moon conspiracy. Jokes aside, this is sick.
- TABORDA_FLA86 left a commentl wanted to make a car :(
- MetalAlexARK left a commentAnd people could actually place camera logic there for fps. Add me as a collaborator and i can put that switchable logic in for you if you want. Please? I am so HAPPY with this but that FPS option would be a sweet nice extra touch!
- MetalAlexARK left a commentCould you add my name to your description please? I am overwhelmed with happiness by your work. Quality is through the roof!
- MetalAlexARK left a commentI'm in LOVE with this. You ARE a NASA engineering GENIUS! Godspeed!
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