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Sci-fi Rifle Concept

By AmazingCanis

  • flattyre47
    flattyre47 left a comment
    It's fun! Thanks for making it remixable.
  • duckenomics
    duckenomics left a comment
    What I did for my game was: move the gun up to the camera. But at that point, keyframes start to average out with one another. I like what you did here with everything but the camera. Camera transitions also sometimes look bad with movement
  • duckenomics
    duckenomics left a comment
    The hip-fire dilemma is very real. Having done a couple of FPS characters, I can attest that this mechanic is tricky. Your aim goes to a completely different point when you aim down sights here, it looks like you just turn on a different camera for ADS

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