An example of how the built in procedural puppet walk can be customized.
Note the keyframe at the end of the two timelines must match the beginning of the other. Think of it like a loop, cut into two parts.
Note the keyframe at the end of the two timelines must match the beginning of the other. Think of it like a loop, cut into two parts.
- ELEMENT STATS
- Played 195 times by 170 dreamers
- Played for a total of 1 hour by the coMmunity
- 70 thumbs up
- Used in 7 creations
- Remixed 5 times
- 6 followersView followers